AI Insights · Timothy · January 2022
Top 5 Third Person Games on iOS in Italy: Q4 2021
Discover the performance trends of the top third person games on iOS in Italy during Q4 2021, including weekly downloads, revenue, and active user statistics.
Throughout the fourth quarter of 2021, several third person games on iOS in Italy showed notable trends in downloads, revenue, and active users. Here, we take a closer look at the top five games: PUBG MOBILE, Genshin Impact: Natlan Launch, DRAGON BALL LEGENDS, Guns of Glory: Lost Island, and Free Fire.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at approximately $102K in the week of December 20. Weekly downloads also saw a significant increase towards the end of the quarter, reaching about 4.7K in the same week, while weekly active users rose steadily, peaking at around 60K by the end of December.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed a notable spike in revenue in early November, hitting around $109K. Weekly downloads saw a peak of about 4K in the first week of November, and active users increased gradually, reaching approximately 37K by the end of December.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a remarkable surge in revenue in late December, reaching around $77K. Downloads also saw a significant rise, peaking at about 5.8K in the last week of December. Active users increased steadily throughout the quarter, peaking at around 32K.
Guns of Glory: Lost Island from FunPlus International AG maintained consistent revenue, with a peak of approximately $26K in the first week of October. Downloads were relatively stable, with a noticeable increase to around 897 in the final week of December. Active users saw a gradual rise, peaking at around 2.7K by the end of the quarter.
Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED showed a steady increase in revenue, peaking at approximately $24.5K in the final week of December. Downloads also saw an upward trend, reaching about 2.5K in the same week. Active users saw a significant rise towards the end of the quarter, peaking at around 52K.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.